Appehög
blog
demos
gallery
HexGame
I contributed to an open source redux-based game engine called boardgame.io. This is my version of a game called The Hive implemented using that framework.
Raycing
A turn-based racing game. Implemented in Three.js, and Vue.js. Builds into an iOS app using Cordova. The sound only works in the external link, and only after you click, and reload the page.
WebGLdemo
I learned about basic shaders, and how to optimize performance in WebGL applications. This application only passes the updated time in the render loop, all other calculations are done in the shaders. Without these optimizations a browser could only render a fraction of the elements.
© Copyright 2024, Johannes Bengtsson